Author: Jonah Brucker-Cohen

Media Industries I

This course covers contemporary media industries, including print, broadcast, and new media. Particular attention to the economic and social conditions influencing industrial configurations and outputs, and vice versa. Semesters and Institutions Taught: Lehman College, Spring 2018

Digital Multimedia – ART

This course examines critical data art practice in media arts and design. Students of this course are expected to acquire a good understanding of digital design methodology, including brainstorming techniques, prototyping, problem solving, and user-testing. We will aim to create art projects of a critical nature that challenge and distort accepted perceptions of modern culture…

Designing Critical Networks

This course focuses on creative network practices through a critical examination of culture, media, society, and art.   “Designing Critical Networks” is a course that introduces students to networked art practice, hacking networks, and the critical examination of culture, media, society, and art practice. The course will begin by grounding students with the background and…

Communication in Society

This course explores the uses and influences of media in society.  We examine the role of the media and communications technologies in the formation of global culture, ethics, political opinion, and celebrity identity. Students explore the following topics: The emergence and mainstreaming of communications technologies and platforms such as Facebook, Twitter, YouTube, podcasts, etc. The…

New Media (Journalism)

This course explores the evolution of new communication technologies  how they are integrated into society by the media, and how they end up changing our lives. It is an introduction to blogging, Twitter, Facebook, and other social networking tools used by journalists to report, produce and deliver the news across multiple platforms. It examines the…

Digital Marketing Strategies

This course evaluates how digital technologies have fundamentally transformed marketing. Aspects covered in the course include, the shift from one-way to two-way communication, online marketing techniques, viral campaigns, social media invasion, search engine optimization, and how web analytics are used to manage consumer interactions. Students learn the fundamentals of how to build a successful digital marketing campaign and…

Creative Activism in Climate Change

Interface design workshop for engaging electronics with urban wildlife. This workshop was co-organized by Eyebeam and the Wildlife Conservation Society and focused on the creative use and misuse of recycled electronics, gadgets, computers and their integration with urban wildlife. Students are exposed to methods of dismantling old technology and reinventing new forms of interfaces that could…

Scrapyard Challenge Collaboration Studio

Taught with Katherine Moriwaki This Collaboration Studio examines the practice of recycling and artistic production through urban exploration and hacking or rethinking of public spaces. As the world’s landfills swarm with millions of tons of discarded electronics, the examination of the critical and creative use of recycled materials becomes ever more important. Scrapyard Challenge and…

Topics in Digital Media

This course evaluates new communication channels that evolved with the rise of information technology and digital connectivity. Topics cover areas such as social media, crowdsourcing, open source, mobile technology, ubiquitous computing, wireless networks, and the Internet of Things. Semesters and Institutions Taught: Media, Culture & Communication – New York University, Fall 2010

Major Studio 1 & 2 – MFA Design & Technology – Parsons – 2010-2014

This course introduces students to critical design practice by creating objects, projects, and public interventions I  taught this course from 2010 to 2014 in the MFA Design and Technology Program at Parsons The New School for Design and  is the primary introduction to the creation of work within a design and technology context and should be…

gadgITERATION – 2010 – 2016

gadgITERATION is a series of hands-on, student directed design workshops for high school kids in NYC that encourages creative and artistic engagement with technology through a focus on the intersection of technological and design literacies. GadgITERATION TEAM Katherine Moriwaki, Principal Investigator Louisa Campbell, Project Director Jonah Brucker-Cohen, Investigator Joseph Saavedra, EE Lead Liza Stark, Designer Main Link:…

New Media Research Studio

The New Media Research Studio course was devoted to the research of new communication channels that evolved with the rise of information technology and digital connectivity. I taught this class at NYU Department of Media, Communications, and Culture at New York University, Steinhardt School of Culture, Education, and Human Development from Spring 2009 to Spring 2011. Semesters…

Electronics Playground

Co-taught with Katherine Moriwaki   This course was a hands on introduction to physical computing and custom controllers for interactive media. Students developed prototypes using simple and ordinary found materials. We discussed technologies surrounding electronic prototyping and concentrated on the design and development of projects in class. Students learned to design systems that read local information from…

Electronics and Networks – Trinity College Dublin

This course explored connections between basic electronic circuits and the physical world, especially through digital networks. This was a hands on prototyping and design course. Co-Taught with Matt Karau Semesters Taught: Spring 2003 Picking up from where Electronics for Artists left off, the course focuses on new ways of connecting the physical world to new…

Electronics for Artists – Media Lab Europe, Dublin, Ireland – 2002

Instructors: Jonah Brucker-Cohen Katherine Moriwaki Jennica Falk Michael Lew Location: Media Lab Europe Have you ever wanted to experiment with computers and interactivity beyond the screen? This workshop was a two-day intensive, hands-on workshop into the realm of building electronic circuits that interface with sensors. We will focus on basic soldering, simple concepts of interactivity using…